Although visually appealing with intense colors and characters, “Final Fantasy XIII” falls short. This game follows a basic story path and gives the player little control, unlike previous “Final Fantasy” games that allowed players to venture on side quests, play mini games and direct their own experience.
“FF XIII” does not offer much freedom throughout the game, but even the very linear storyline is still intriguing and unique enough to draw the player in. Upon starting “FF XIII” one can hardly keep from playing endlessly, always anxious to know what adventure will unfold in the next chapter.
The characters almost seem tangible. When the game system is turned off, players despair because of its great graphics and developed personalities of the characters, wanting to learn more about each one’s captivating personality.
The character Lightning graces the cover of “Final Fantasy XIII,” and she proves to be an exceptionally strong female. For those who have never been exposed to any of the “Final Fantasy” games, this installment might be worth a try, even if only to be introduced to Lightning, the other fantastic characters and the beautiful world they are a part of.
Square Enix, the company that created the game, has definitely outdone themselves with the creation of “Final Fantasy XIII.” The brilliant design of the city Cocoon and the characters deserves merit. The female characters are depicted as strong, thoughtful and independent, and the most compassionate character is a middle-aged black man.
The visual design of the game cannot be undermined by the lack of freedom. The eye-popping and advanced animation compares with that of James Cameron’s “Avatar.” All of the graphics in the game are depicted in breath-taking detail and emotion. The approximately 60 hours of visual gaming is true pleasure for the retinas and irises.
As good as the graphics are, at times it feels like there is too much to look at. There is an overwhelming amount of detail for a player’s eyes to process. The over-complexity can actually prevent a player from taking everything in, and at times players may only have a vague and general sense of what is going on. The game needs to be played multiple times to appreciate the full beauty created, and with such a linear storyline, many players will be hesitant to do so right away.
This game feels more like a very long movie than an actual game. Players deserve more freedom than given in “FF XIII.” Still, the storyline is one that is worth checking out, and though it may be hard to take in all at once, the breath-taking visuals are sure to please everyone’s eyes.